JND A To Z
(updated 07 May 2006)
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Date
Popular
Title
Mar 2006
2006 Benjamin Franklin Medal in Computer and Cognitive Science
Apr 2006
A Car Is for Entertainment
Feb 2002
*
1
A robot revolution is coming your way
Apr 2006
A Time For Standards
Aug 1995
*
1
Advanced TV Standards
May 1999
*
5
Affordance, Conventions and Design
Jan 1999
*
14
Affordances and Design
Jan 2005
Appliances of the Future
Jan 2001
*
7
Applying the Behavioral, Cognitive, and Social Sciences to Products
Nov 2004
*
2
AskDon: Design + Relationships
Nov 2004
AskDon: Tell me why is emotional design important for you, and for education and learning?
Nov 2004
AskDon: What are your favorite top 15 most important usability principles?
Nov 2004
AskDon: Which side is the steering wheel?
Mar 1999
*
2
Banner Blindness, Human Cognition and Web Design
Oct 1998
*
2
Being Analog
Apr 2005
Chapter 11: Turn Signals Are the Facial Expressions of Automobiles
Feb 2002
complex device or user error?
Apr 2006
Complexity again -- Isn't progress wonderful?
Nov 2005
Complexity of the Modern Automobile-Isn't Progress Wonderful?
Feb 2004
*
2
Computers: Mac Attack
Jan 2005
Concept Cars
Mar 2001
*
1
Cyborgs of the New Millennium
Nov 2004
*
9
Design as Communication
Jan 1996
*
3
Design as Practiced
Jan 1999
*
1
Donald Norman Looks Forward to the New Century
Oct 1998
*
2
Drop Everything You're Doing
Dec 2001
*
4
DVD Menu Design: The Failures of Web Design Recreated Yet Again
Dec 2001
*
8
DVD Menu Design: The Failures of Web Design Recreated Yet Again
Jul 2002
*
30
Emotion and Design: Attractive Things Work Better
Mar 2004
*
9
Emotional about design : The Guardian Interview
Jul 2003
*
4
Emotional Design: People and Things
Apr 2006
Emotionally-centered design
Feb 2002
*
3
Everyday Design
Oct 2004
Facing to the rear
Jan 2002
*
12
Flat-screen iMac wows design guru
Jan 1998
*
18
Gratuitous Graphics and Human-Centered Website Design
Sep 2005
HCD harmful? A Clarification
Sep 2001
How Might Humans Interact with Robots?
Jan 1997
*
3
How Might People Interact with Agents?
Dec 2005
How To Write an Effective Manual
Jan 1990
*
8
Human Error and the Design of Computer Systems
Jan 1999
I can't imagine more interaction than the banana going inside my body.
Mar 2005
In Appreciation of Jef Raskin
Feb 2002
*
3
In Defense of Cheating
Apr 2005
In Defense of PowerPoint
Nov 2003
*
57
In Praise of Good Design: Products and their virtues
May 2005
Industrial Design: Claims Without Substance
Jul 2003
*
3
Interaction Design for Automobiles
Apr 2006
Interaction Design is still an art form: Ergonomics is real engineering
Apr 2006
Interior Design Versus Product Design
Oct 2001
*
1
Internet's future debated at PopTech conference
Feb 2004
*
6
Interview with Donald Norman on Mental Models
Feb 2002
learner-centered design and other relevant issues
Jun 2001
*
2
Learning from the Success of Computer Games
Jun 2001
*
3
Lessons Learned from Video Games and Museum Exhibits
Oct 1998
*
4
Let me tell you about Gertrude
Apr 2005
Minimizing the annoyance of the mobile phone
Nov 2004
*
13
Personas: Empathetic Focus
Mar 2006
Pod Coffee Makers
May 2005
*
11
PPVMTDO: The convergence in mobile devices.
Jan 2005
Robots in the Home: What Might They Do?
Sep 2004
SURPASSING CUSTOMERS’ NEEDS: WHEN TECHNOLOGY IS TOO GOOD
Jan 2000
*
3
Technology and the Rise of the For-profit University
Jul 2003
*
3
The Complexity of Everyday Life
Jun 2004
The Emotional Eye (pun Intended): Introductions
Oct 2004
The Emotional Eye: Cockpit Complexity
Oct 2004
The Emotional Eye: Navigation Systems
Jun 1998
*
3
The Life Cycle of a Technology: Why it is so difficult for large companies to innovate
Jun 2001
*
10
The Perils of Home Theater
Jun 2004
The Personality of Automobiles
Jan 1998
The Post Disciplinary Revolution: Industrial Design and Human Factors—Heal Yourselves
Sep 2005
The Truth About Google's so-called "simplicity"
Mar 2006
Things That Make Us Smart: Forbes article
Apr 2006
To school or not to school
Aug 2002
*
32
Toilet Paper Algorithms: I didn't know you had to be a computer scientist to use toilet paper
Nov 2005
Trapped In a Lufthansa Airline Seat
Jan 2000
*
1
Usability Is Not a Luxury
Oct 1998
*
5
Want Human-Centered Development? Reorganize the Company
Oct 2004
When Bugs Become Features
Mar 2005
*
5
When data and applications are all on the internet
Jul 2005
When Norman Meets Chinese
Jan 2005
Where Emotional Design Fails
Apr 2006
Whose profession is design?
Mar 2005
*
5
Why are your books so badly designed?
Mar 2005
*
10
Why do you like iPod when the shuttle is so bad?
Apr 2006
Why doing user observations first is wrong
Jul 2003
*
3
Why I Like my Harmony Remote Control
Dec 2003
*
2
Why Machines Should Fear
Dec 2004
With safety and security, more can be less
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