In the best new games, stealth-not violence-is key (09 Jul 2004)
Sometimes I get bored with killing people. When you play a lot of shoot-'em-up games, as I do, you spend hours joyfully mowing down your opponents with sprays of gunfire. But 10 years after Doom, the rampant weapon-play can start to seem tedious. Kill your enemies, reload, kill some more, reload-man, what a drag. You become a pacifist for the weirdest possible reason: not because the virtual violence seems so awful but because it's so bloody repetitive.
Article URL: http://slate.msn.com/id/2103628/
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