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Competition without Conflict (30 Nov 2005)
Our good old board games are based on military themes (Risk, Stratego, Battleship, Chess). But new games, says David Fristrom, are as likely to be inspired by pizza construction or potato farming, attracting new players who are turned off by direct conflict as they are interested in the social aspects of games and their intellectual challenges.
David Fristrom asks: "Is it possible to have a good game without conflict between players?
Article URL: http://tekka.net/09/?competition

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